You have probably heard that Final Fantasy 16 is the end of the line for the series. That’s true, and it’s really not a surprise. That said, there’s still more that we know about Final Fantasy 16 and its characters. We will review the new areas and dungeons in Final Fantasy 16: here’s everything we know so far.
The world of Spira is ready for a big change. After the events in Final Fantasy 15, the people of Spira have built a new city. It hasn’t been called Ultimecia yet, but it will be called Balzac. Ultimecia is the name of the new country the Serbs and Bahamut are building. The Bahamut are dragon-like creatures that live in the vacuum of space.
The seeds are an ancient family of six. Their daughter has inherited the Seebs’ magic powers. She’s starting to learn more about her powers as she fights dragons. But as she gains more knowledge, she’s also learning more about herself. The game reveals that she is the princess of the Wind Crystal, which the Bahamut has stolen.
The Serbs will help the Bahamut attack the palace of Narshe, the capital of the Galahad Empire. Narshe is protected by a giant barrier, known as the Wall, which the Bahamut is strengthening. Only Tidus and his friends can go through it. This puts Tidus in a difficult spot. He must decide what he should do to help the party.
The party must use the powerful Aegea to break the defense and enter Narshe. They battle and defeat three of the Bahamut and one Bahamut guardian. After defeating the guardians, Tidus is taken to the Chamber of Souls, where he meets his father. He’s given a chance to redeem himself by returning to Spira and killing his father. However, he does not remember how he did it and doesn’t understand why his father was killed.
From this point, we learn that the sphere that contains the memories of all Spira’s previous inhabitants is being kept on the world map. When Tidus and his party enter the Spira fortress, they find that they’re being attacked by creatures called fiends. Their only means of escape are the underground passages leading to the chambers of souls.
Meanwhile, back on Spira, the Serbs have tracked down and killed Xolotl. However, Xolotl’s body has become possessed by the Ghost People. To save his sister Tellers, Tidus travels to the Besaid Islands, where his sister lives. He then unleashes his strength upon Xolotl, and he kills him.
When he does, Tidus gets a vision of his future. It is revealed that his actions will result in the eventual destruction of Spira. This is the main conflict of Final Fantasy sixteen.
The other major theme of this game is the struggle between good and evil. The planet of Spira is under the rule of an entity known as Sin, which is the outcome of thousands of years of evil deeds. In the game, Tidus and his party have to fight to reach the Chamber of Flames where Sin resides to defeat it and free Spira from its dreadful grasp.
The game also follows a traditional fantasy theme, such as the summoned summoning. Square Enix uses an element called Gilman, which has Gilman as the summoner. In Final Fantasy 16, Gilman can be summoned by making special prayer requests.
When talking about Final Fantasy sixteen, the game is divided into three parts. First is the traditional side-scrolling battle with the usual grid movement. The other part is called Final Fantasy mini-games. These mini-games add some extra challenges to gameplay and make the game more interesting.
The music and sounds are top-notch and really enhance the graphics and effects. The graphics are very nice and draw the player into the picture. The voice acting is superb, with strong characters fitting the roles perfectly. Overall, Final Fantasy is well worth playing if you like turn-based strategy games.